Here's the elevator pitch:
It's a 2d cooperative multiplayer survival hack-n-slash action game with RPG and tower defense elements. Whew. We want it to be challenging and competitive, and to appeal to hardcore gamers who enjoy other co-op games like Left 4 Dead, DOTA, or Dungeon Defenders.
Once we build the game, we plan to release early versions on PC and build a community while we tune the gameplay and continue to make improvements. One day we will target other platforms, and cross-platform play is an absolute must for us.
We're building the game in C# with MonoGame and Visual Studio, and we're really liking that toolset so far.
It's a 2d cooperative multiplayer survival hack-n-slash action game with RPG and tower defense elements. Whew. We want it to be challenging and competitive, and to appeal to hardcore gamers who enjoy other co-op games like Left 4 Dead, DOTA, or Dungeon Defenders.
Once we build the game, we plan to release early versions on PC and build a community while we tune the gameplay and continue to make improvements. One day we will target other platforms, and cross-platform play is an absolute must for us.
We're building the game in C# with MonoGame and Visual Studio, and we're really liking that toolset so far.
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